No More Room in Hell 2 Achievements Guide and Checklist
Complete all 35 No More Room in Hell 2 achievements with exact map, combat, team, progression, economy, and Nightmare requirements.
Quick answer
- Steam and Xbox each list 35 achievements; Xbox assigns a total of 1,000 Gamerscore.
- Complete every mission map on Normal or higher before focusing on long-term counters.
- Several goals require teammate healing, revives, item sharing, or keeping developed Responders alive.
- We Got This, Man unlocks after every other base-game achievement is complete.
No More Room in Hell 2 achievement overview
No More Room in Hell 2 has 35 platform achievements in the 1.0 release. Steam and Xbox use the same broad requirement set, though some display names differ. For example, Steam calls the Lewiston completion Rail or Sail, while the Xbox list uses Waldo's Boro. Xbox also uses descriptive labels for some level milestones.
The most efficient completion route is:
- Finish the guided Tutorial.
- Complete all six Objective maps and three Survival maps on Normal or higher.
- Work on run-specific combat and pacifist goals with a prepared squad.
- Accumulate team interactions, kills, items, levels, Credits, and padlocks during regular play.
- Build three level-50 Responders and preserve one through ten successful extractions.
- Complete ten Nightmare matches after the roster and squad are ready.
Finish the nine map achievements first, because they teach the routes needed for every long-term goal.
Map and tutorial achievements
| Steam name | Requirement |
|---|---|
| Hazard Course | Complete the Tutorial |
| Pott Head | Complete Pottsville on Normal or higher |
| Rail or Sail | Complete Lewiston on Normal or higher |
| To the Five Boroughs | Complete Broadway on Normal or higher |
| While The Rest of Us Die | Complete Raven Rock on Normal or higher |
| Emergency Response | Complete Power Plant on Normal or higher |
| Beautiful Place | Complete Beaulieu Hospital on Normal or higher |
| When it Rains, it Pours | Complete Flooded on Normal or higher |
| They're Coming to Get You, Barbara! | Complete Night of the Living Dead on Normal or higher |
| Guiding Light | Complete Lighthouse on Normal or higher |
Beginner completions do not satisfy the nine map goals. Normal is the safest efficient choice while learning, because it retains staged respawns and meets the listed difficulty requirement.
Combat achievements
| Achievement | Requirement | Practical approach |
|---|---|---|
| leetsauce | Kill 1,337 zombies | Let this accumulate while completing every other goal |
| Range Day | Kill 500 zombies with firearms | Use common ammunition on Normal runs and reserve shots for clear kills |
| Rip & Tear | Kill 500 zombies with melee weapons | Build progress during lower-pressure traversal and preserve stamina |
| Shock & Awe | Get 100 kills with bombs, grenades, fires, and explosive barrels | Group zombies around environmental hazards and Survival lanes |
| Nice Shootin', Tex | Get six Model 13 headshot kills in a row without reloading or switching | Start with a full revolver and choose isolated standard zombies |
| General Contractor | In one match, kill with the Mallet, Small Wrench, Large Wrench, Hammer, Crowbar, and Sledge | Have teammates mark tools and keep each weapon until its kill is recorded |
| Cowboy Action Shooter | In one match, get 10 Model 13 kills, 10 Rochester 1873 kills, and 8 Fierra DB12 kills | Plan ammunition and weapon sharing before attempting the full set |
| Pacifist | Complete an Objective map without using a weapon or getting a kill | Run with a coordinated squad, carry support items, and avoid accidental environmental kills |
| Pulling a Trigger is Like Ordering Takeout | Extract without firing a gun | Use melee, tools, and support play; do not fire even a test shot |
General Contractor and Cowboy Action Shooter are single-match goals. Do not discard a required weapon after its kill until you are certain the condition has registered in that run.
Team-dependent and run-specific achievements
| Achievement | Requirement |
|---|---|
| Never Gonna Let You Down | Help fallen allies back to their feet 10 times |
| Heroes Never Die | Heal other players 20 times |
| Sharing is Caring | Share items with other players 50 times |
| Veteran | Survive 10 matches with the same Responder |
| All-Star Cast | Hold three Responders at level 50 or above at the same time |
For healing and sharing, communicate before using the item so the teammate remains in range and the interaction completes. Veteran and All-Star Cast are exposed to permadeath: use Normal while building the roster, leave a deteriorating run through early extraction, and reserve Hard or Nightmare for characters prepared to absorb the risk.
Progression, economy, and utility achievements
| Achievement | Requirement |
|---|---|
| Loot Goblin | Pick up 1,000 items |
| Expert Responder | Have one Responder reach level 50 |
| Legendary Responder | Have one Responder reach level 100 |
| Getting The Hang of This | Reach Account level 50 |
| Apocalypse Hobbyist | Reach Account level 100 |
| Waking Nightmare | Successfully complete 10 matches on Nightmare |
| I'm a Locksmith | Destroy or unlock 25 padlocks |
| Easy Come ... | Earn a lifetime total of 100,000 Credits |
| ... Easy Go | Spend a lifetime total of 100,000 Credits |
| Closing Tickets | Complete four Assignments |
Weekly Assignments reset on Tuesdays, with four tasks in each set. Complete a full set for Closing Tickets while progressing kills, maps, and Credits.
Credit achievements use lifetime totals, so normal equipment, skill, and cosmetic spending advances ... Easy Go. Preserve enough money for the loadouts needed by Veteran, Legendary Responder, and Nightmare attempts rather than emptying the account only to finish the spending counter.
Complete achievement checklist
The remaining two entries close the list:
| Achievement | Requirement |
|---|---|
| We Got This, Man! | Complete every other base-game challenge |
| Sharing and combat entries above | Complete their listed cumulative or single-match conditions |
Use the following checklist to verify all 35 categories are covered:
- 1 Tutorial completion.
- 6 Objective map completions.
- 3 Survival map completions.
- 9 combat and restricted-run goals.
- 5 direct team and roster goals.
- 10 progression, economy, utility, and Nightmare goals.
- 1 final all-achievements goal.
If a completed condition does not appear on the platform profile, return to the main menu and allow the session result to finish syncing. Confirm that the map was on Normal or higher and that a single-match weapon condition was completed inside one deployment. For cumulative counters, continue on the same platform profile and check the platform achievement panel after another valid action.